Long before UX became a familiar term, people were already wrestling with a central question: how should humans interact with computers in ways that feel useful, usable, and meaningful? In the early days, interfaces were often created as a by-product of engineering effort rather than as experiences designed for people.
In this member’s call, we will explore how that began to change. Through the lens of Danish HCI history, Morten Lund will trace how researchers and practitioners started to treat interaction design as a discipline in its own right, and how this work influenced the development of systems, methods, and standards.
It is also a story about people and collaboration.
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Digital products are getting smarter and more energy intensive, and AI is accelerating that trend. Many teams are now asking how to design responsibly while still moving fast. In that context, Sustainable UX is shifting from a nice-to-have to a practical necessity.
In a recent end-of-2025 members call with Thorsten Jonas, we explored the latest developments shaping the Sustainable UX Network as it moves towards 2026. Thorsten is known for using memorable quotes to anchor complex topics, and he left us with a fitting one by Jane Goodall, a long-standing environmental advocate known for her work on the relationship between humans and the natural world.
“Just remember that every day you live, you make an impact on the planet.”
As sustainability pressures grow and AI reshapes the digital landscape, the network is gaining momentum around shared methods, tools, and collaborations that help organisations make sustainability a natural part of everyday design work.
As a long-time digital sustainability activist, responsible AI evangelist, and founder of the SUX Network, Thorsten combined reflection with practical direction. The session helped clarify not just why Sustainable UX matters, but how teams can start acting on it more consistently.
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Earlier this month, we visited the impressive Royal Library of Denmark in Aarhus, which hosted the kickoff meeting for our new peer group focused on UX research.
The purpose of UX research is to understand users’ needs, behavior, and experiences in order to create products that are functional, intuitive, and meet their goals.
A recurring theme was asking the right questions and being curious about who uses our solutions and how they are being used.
Johanna Halfmann joined us from Hamburg and…
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The digital game is seemingly always changing and today there’s yet another major shift happening in the way we design websites and apps. I’ve been in endless meetings with heated discussions over website or app navigation and information architecture. Should the navigation be aligned following departmental structures, product lines or copied from the competitors? Should it be on the top or to the left? Should we have 8 navigational items or 22? And so it continues
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“We are all entitled to our opinion, but we share the same facts”
This was one of my key take aways from an inspiring session led by industry analyst Alan Pelz-Sharpe at a recent Boye peer group meeting in Boston.
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